Splinter Cell (Nintendo GameCube, 2003)

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Publisher Ubisoft
Game Tom Clancy's Splinter Cell
MPN 3307210125149
UPC 008888150220

Key Features
Genre Action, Adventure
Platform Nintendo GameCube
Release Year 2004

Tech Details
ESRB Descriptor Blood and Gore, Violence
Control Elements Gamepad/Joystick
Number of Players 1
Release Year 2003

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Combining the stealth, tactics, and action popularized in both the Rainbow Six and Ghost Recon franchises, Splinter Cell represents a new Tom Clancy series featuring a single character instead of the team-oriented play found in Red Storm's successful squad-based shooter games. The title alludes to the secret organization players are part of, an offshoot of the NSA called Third Echelon, whose members rigorously serve to protect America using whatever means necessary.

Players embark on a series of ten missions to eliminate potential security threats by covertly infiltrating and destroying the data and communications critical to cyber-terrorist operations. The lead character, Sam Fisher, must conduct his missions without being detected, or risk being disavowed by his agency and left to his own devices. A key feature in the game is a horizontal stealth meter, which changes according to Fisher's overall visibility within a level. Players must stick close to shadows, avoid light, and move silently or else patrolling guards will sound the alarms and attack.

For the GameCube version, the developers made use of the console's connectivity feature with the Game Boy Advance. When players connect the handheld to the GameCube, they can view an OPSAT map of their surroundings as well as activate items such as computers, weapons, and wall mines from remote control. The handheld otherwise functions like the PDA found in both the PlayStation 2 and Xbox versions without the need to access its features via separate menu screens. In addition, players can unlock five missions for Splinter Cell on Game Boy Advance as well as reveal an exclusive weapon for GameCube: the sticky bomb.

Each mission begins with a cut-scene detailing the story in a CNN-like news report. Players will receive their objectives via voice communication during the game and can refer to their wrist-mounted Palm computer for notes and details on their mission. Data such as door codes can be downloaded from terminals

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Splinter Cell (Nintendo GameCube, 2003)

Splinter Cell (Nintendo GameCube, 2003)

Publisher Ubisoft
Game Tom Clancy's Splinter Cell
MPN 3307210125149
UPC 008888150220

Key Features
Genre Action, Adventure
Platform Nintendo GameCube
Release Year 2004

Tech Details
ESRB Descriptor Blood and Gore, Violence
Control Elements Gamepad/Joystick
Number of Players 1
Release Year 2003

Write a review