Sony's most unusual release for 2008 is, on the surface, a platform title starring a stitched burlap doll called Sackboy. Yet beneath its whimsical exterior lies a robust editing tool that allows owners to create, save, and share custom levels. You are introduced to LittleBigPlanet through a campaign simply entitled "Play." This mode features an interactive tutorial and a series of offbeat levels where you'll be able to drive vehicles, activate switches, avoid hazards, solve puzzles, and defeat boss characters. By collecting orbs throughout each level, you'll earn various items, accessories, and stickers to help personalize the game to your liking.
The other two modes are arguably the heart and soul of LittleBigPlanet: "Create" and "Share." You can cobble together levels filled with an assortment of objects, platforms, dangers, triggers, and other surprises. Tools to create more exotic stages are unlocked by completing the tutorial, and other useful items will become available while advancing through the main campaign. Up to three custom levels can be published to the online community, who will rate and rank your creations. Those who deliver exciting content will be allowed to publish more levels, but there are no restrictions on the stages you create for friends. Up to four players can work together during the campaign as well as the creation phase.