Fast Eddie (Atari 2600, 1982)

Used

Publisher Fox Interactive
Game Fast Eddie
UPC ?????

Key Features
Platform Atari 2600
Genre Action, Adventure
Location USA

Tech Details
Control Elements Gamepad/Joystick
Number of Players 1
Release Year 1982

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Fast Eddie is similar in look and gameplay to the final "rivets" level of Donkey Kong, though instead of pulling rivets out of the girders, you must collect nine stationary and moving prizes that randomly appear onscreen in order to advance to the next level. Impeding your progress are fast-moving Sneakers, which run back and forth on each of the five levels of the building. As you advance to later levels, there may be more Sneakers on each level, or the Sneakers may grow fatter, making it more difficult to jump over them. Eddie can run left and right, jump, and climb up and down ladders. Eddie will make a long leap if he jumps while running.

There is one Sneaker Eddie cannot jump over: Hightop, the world's tallest Sneaker, who occupies the top level of the structure. Hightop shrinks a little every time Eddie collects a prize. When Eddie has collected all nine prizes, Hightop is so small that he reveals a prize over his head which Eddie much capture to advance to the next level. An extra life is awarded at the completion of a level. A player can choose to start at levels one through eight.

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Fast Eddie (Atari 2600, 1982)

Fast Eddie (Atari 2600, 1982)

Publisher Fox Interactive
Game Fast Eddie
UPC ?????

Key Features
Platform Atari 2600
Genre Action, Adventure
Location USA

Tech Details
Control Elements Gamepad/Joystick
Number of Players 1
Release Year 1982

Write a review